Digitizing Overview Video
First Steps for Digitizing a Design Video
With DesignShop, you have the ability to perform "onscreen" digitizing by creating new embroidery elements. To do this, you will click the toolbar button for the element type that you want to create. There are several input sequences that are used for the various elements. These input sequences are described in detail in this chapter.
The following list contains some general digitizing tips and guidelines:
You will use the left mouse button to input straight points and the right mouse button for curve points.
Another method of inputting a curve point is to press and hold down the CTRL button, then click the left mouse button.
Straight points appear as a small triangle; curve points appear as a small circle.
All elements start with a straight point and end with either the ENTER key or the middle mouse button, if available.
For shapes that are curved, you will need to alternate between left-click and right-clicks. Alternating produces a series of arcs. Multiple curved points generate curved sections.
If you make a mistake or click too many points, simply press the BACKSPACE key on your keyboard to delete the last input point. Each time the BACKSPACE key is pressed, another input point will be deleted in reverse sequence.
If you press the ESC key while you are digitizing an element, the element will be cancelled.
To determine proper sewing order of elements: When digitizing, always keep in mind that you want the embroidery peripheral to be able to sew from one element to another with very little movement in between the elements.
Depending on which input tool you have selected,
the stitch types displayed in the Input
bar will be different. If
you have a column input tool selected, the following stitch types will
be displayed (Satin Stitch, Zigzag Stitch, E-Stitch, Fill
If you have the complex fill or complex fill hole input tool selected, the following stitch types will be available (Standard Fill, Satin Fill, Pattern Fill, Decorative Fill).
Click on a topic below for more information:
Working with Graphics